1. All of the following rules apply in combination with Match Settings.
  2. All participating players must be registered on igllive.com.
  3. Players whose gamertags/IDs were selected by the poster and accepting team are considered eligible to play the match.
  4. All gamertags/IDs on a team’s roster must be valid and owned by the user.
  5. Team that has any player with ineligible gamertag will forfeit the match, unless mutually agreed in writing (email, messaging with match ID), proof required.
  6. Once a match is accepted it can not be cancelled.
  7. Participants must check in before the scheduled time else opponent will be granted a win. Check in will be available 15 mins before the match start time. (Applicable to Scheduled Ladder matches only)
  8. Match posting participant will host the first map. Match accepting participant will host second match and repeat (where applicable).
  9. The participant hosting the match is solely responsible to ensure all settings are correct prior to beginning any game. If the settings are incorrect, the non-hosting participant will be awarded the win, proof must be submitted.
  10. The participant that is not hosting will pick which side to play on (where applicable).
  11. Participants must make sure that the party is set to private so a random player can not join the game (where applicable).
  12. If a map results in a tie, the map will be replayed with the same sides and settings.
  13. If a player joins the wrong team upon launch, the map will be restarted. Abuse of this rule will result in a loss/ban.
  14. If a player changes teams after the first kill, the offending team will forfeit the map/round.
  15. Use of any disabled equipment/weapons/secondary weapons/scorestreaks during a game will result in a forfeit of the game.
  16. If the hosting participant disconnects during a map/round based game mode they would forfeit that map/round.
  17. Both participants are responsible for reporting the match Score immediately after completion. Not reporting score will result in game loss and possible ban from the tournament/ladder.
  18. For any lag issue, please finish the map and submit proof after the match has been completed.
  19. Only team owner or captain can report scores. Winning team must make sure that scores were reported correctly.
  20. To dispute a match select “X” when submitting score and create Match Dispute Ticket. Participants must include valid proof to support your claim.
  21. False disputes and false score reporting will result in a loss/ban.
  22. Participants caught cheating, using glitching, or abusing in-game mechanics in any way, will be awarded match loss and may be banned.
  23. Recording for each game is recommended, in the case of a dispute.
  24. General match rules can change, Its participants responsibility to check these rule before every Match.
  25. The default settings specified in game match settings sections for each game can change, Its participants responsibility to check these settings before every Match.
  26. Sponsor and logos related to Porn, Drugs, Alcohol, Tobacco, Politics, Religion and any content that a reasonable person would deem objectionable, indecent,vulgar or offensive is not allowed.
    • Sponsors or logos which promotes discrimination, hate, violence, the use of illegal substances, illegal activity, mail fraud, pyramid schemes, or investment opportunities or advice not permitted by applicable law.
    • Content which discriminates, ridicules, advocates against, harasses, or attacks an individual or group on the basis of age, color, national origin, race, religion, sex, sexual orientation, gender identity, or disability is prohibited.
    • Activity that contravenes any applicable laws or regulations
      (including lotteries, illegal gambling products or other illegal
      wagering activity) is prohibited.
Important: All team prizes will be distributed among all team players equally.
A Minimum of 4 players or teams must participate or the tournament will be cancelled.
Teams match (competitive)
  • Best of 1(unless specified otherwise)
  • Game Mode: Captains Mode
  • Selection Priority: Manual
  • Penalty-Radiant: No Penalty
  • Penalty-Dire: No Penalty
  • League: None
  • Pausing: Unlimited
  • Series Type: No Series
  • Fill empty slots with bots: OFF
  • Enable Cheats: OFF
Singles (1v1)
  • First player to either take down 1 tower or get 2 kills is the winner.
  • Only mid lane is active.
  • Both players start with a courier.
  • No item restrictions.
  • Following restrictions apply to singles (1v1) matches.
    • Attack or aggro any neutral creep. (ie, don’t go into the jungle)
    • Attack or aggro any creep or tower in either side line. (ie. it’s only mid)
    • Pickup any runes.
    • Cheat or exploit bugs in any way.
    • Same hero pick is possible, (The hero portrait is greyed out after it get picked by your opponent but you’re still able to pick the hero).
  • Game Mode – Friendly Battle
  • King level cap: 9
  • Common level cap: 9
  • Rare level cap: 7
  • Epic level cap: 4
  • Legendary level cap: 1
  • Overtime length: 3min
  • Matches Should be played Battle Royale mode only.
  • There are 2 modes Singles (1v1) and Teams (squads).
  • A standard Battle Royale round shall be played per map.
  • Both players/Teams can choose any location individually to land.
  • The team which ends the Battle Royale round with the most kills shall win the map.
  • In case of Kill draw last player /team standing will b considered winner.
  • If both teams survive to the end of the round and have same kills, the team who achieved the final kill shall win the map
  • Player/team winning the map #1 (Victory Royale) will be considered winner over kills.

In case of dispute valid proof must be submitted, we suggest recording full match and taking screen shots.

  • There are 2 modes Singles (1v1) and Teams (squads).
  • A standard PUBG round shall be played per map.
  • Both players/Teams can choose any location individually to land.
  • The team which ends the round with the most kills shall win the map.
  • In case of Kill draw last player /team standing will b considered winner.
  • If both teams survive to the end of the round, the team who achieved the final kill shall win the map.
  • Player/team winning the map #1 (Winner Winner Chicken Dinner) will be considered winner over kills.

In case of dispute valid proof must be submitted, we suggest recording full match and taking screen shots.

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